"use strict"; module.exports = function(Chart) { var helpers = Chart.helpers; Chart.defaults.global.elements.rectangle = { backgroundColor: Chart.defaults.global.defaultColor, borderWidth: 0, borderColor: Chart.defaults.global.defaultColor }; Chart.elements.Rectangle = Chart.Element.extend({ draw: function() { var ctx = this._chart.ctx; var vm = this._view; var halfWidth = vm.width / 2, leftX = vm.x - halfWidth, rightX = vm.x + halfWidth, top = vm.base - (vm.base - vm.y), halfStroke = vm.borderWidth / 2; // Canvas doesn't allow us to stroke inside the width so we can // adjust the sizes to fit if we're setting a stroke on the line if (vm.borderWidth) { leftX += halfStroke; rightX -= halfStroke; top += halfStroke; } ctx.beginPath(); ctx.fillStyle = vm.backgroundColor; ctx.strokeStyle = vm.borderColor; ctx.lineWidth = vm.borderWidth; // It'd be nice to keep this class totally generic to any rectangle // and simply specify which border to miss out. ctx.moveTo(leftX, vm.base); ctx.lineTo(leftX, top); ctx.lineTo(rightX, top); ctx.lineTo(rightX, vm.base); ctx.fill(); if (vm.borderWidth) { ctx.stroke(); } }, height: function() { var vm = this._view; return vm.base - vm.y; }, inRange: function(mouseX, mouseY) { var vm = this._view; var inRange = false; if (vm) { if (vm.y < vm.base) { inRange = (mouseX >= vm.x - vm.width / 2 && mouseX <= vm.x + vm.width / 2) && (mouseY >= vm.y && mouseY <= vm.base); } else { inRange = (mouseX >= vm.x - vm.width / 2 && mouseX <= vm.x + vm.width / 2) && (mouseY >= vm.base && mouseY <= vm.y); } } return inRange; }, inLabelRange: function(mouseX) { var vm = this._view; if (vm) { return (mouseX >= vm.x - vm.width / 2 && mouseX <= vm.x + vm.width / 2); } else { return false; } }, tooltipPosition: function() { var vm = this._view; return { x: vm.x, y: vm.y }; } }); };