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211
static/js/notes2.mjs
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211
static/js/notes2.mjs
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import { h, Component, createRef } from 'preact'
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import { signal } from 'preact/signals'
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import htm from 'htm'
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import { Node, NodeUI } from 'node'
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import { ROOT_NODE } from 'node_store'
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const html = htm.bind(h)
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export class Notes2 extends Component {
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state = {
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startNode: null,
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}
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constructor() {//{{{
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super()
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this.tree = createRef()
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this.nodeUI = createRef()
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this.getStartNode()
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}//}}}
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render({}, { startNode }) {//{{{
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if (startNode === null)
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return
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return html`
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<${Tree} ref=${this.tree} app=${this} startNode=${startNode} />
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<div id="nodeui">
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<${NodeUI} app=${this} ref=${this.nodeUI} startNode=${startNode} />
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</div>
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`
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}//}}}
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getStartNode() {//{{{
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let nodeUUID = ROOT_NODE
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// Is a UUID provided on the URI as an anchor?
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const parts = document.URL.split('#')
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if (parts[1]?.match(/^[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}$/i))
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nodeUUID = parts[1]
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nodeStore.get(nodeUUID).then(node => {
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this.setState({ startNode: node })
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})
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}//}}}
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goToNode(nodeUUID, dontPush) {//{{{
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// Don't switch notes until saved.
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if (this.nodeUI.current.nodeModified.value) {
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if (!confirm("Changes not saved. Do you want to discard changes?"))
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return
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}
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if (!dontPush)
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history.pushState({ nodeUUID }, '', `/notes2#${nodeUUID}`)
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// New node is fetched in order to retrieve content and files.
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// Such data is unnecessary to transfer for tree/navigational purposes.
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nodeStore.get(nodeUUID).then(node => {
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this.nodeUI.current.setNode(node)
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//this.showPage('node')
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})
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}//}}}
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logout() {//{{{
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localStorage.removeItem('session.UUID')
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location.href = '/'
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}//}}}
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}
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class Tree extends Component {
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constructor(props) {//{{{
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super(props)
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this.treeNodes = {}
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this.treeNodeComponents = {}
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this.treeTrunk = []
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this.selectedTreeNode = null
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this.props.app.tree = this
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this.populateFirstLevel()
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}//}}}
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render({ app }) {//{{{
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const renderedTreeTrunk = this.treeTrunk.map(node => {
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this.treeNodeComponents[node.UUID] = createRef()
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return html`<${TreeNode} key=${`treenode_${node.UUID}`} tree=${this} node=${node} ref=${this.treeNodeComponents[node.UUID]} selected=${node.UUID === app.startNode?.UUID} />`
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})
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return html`
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<div id="tree">
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<div id="logo"><img src="/images/${_VERSION}/logo.svg" /></div>
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${renderedTreeTrunk}
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</div>`
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}//}}}
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populateFirstLevel(callback = null) {//{{{
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nodeStore.getTreeNodes('', 0)
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.then(async res => {
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res.sort(Node.sort)
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this.treeNodes = {}
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this.treeNodeComponents = {}
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this.treeTrunk = []
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this.selectedTreeNode = null
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// A tree of nodes is built. This requires the list of nodes
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// returned from the server to be sorted in such a way that
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// a parent node always appears before a child node.
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// The server uses a recursive SQL query delivering this.
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for (const node of res) {
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this.treeNodes[node.UUID] = node
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if (node.ParentUUID === '')
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this.treeTrunk.push(node)
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else if (this.treeNodes[node.ParentUUD] !== undefined)
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this.treeNodes[node.ParentUUID].Children.push(node)
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}
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// When starting with an explicit node value, expanding all nodes
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// on its path gives the user a sense of location. Not necessarily working
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// as the start node isn't guaranteed to have returned data yet.
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// XXX this.crumbsUpdateNodes()
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this.forceUpdate()
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if (callback)
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callback()
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})
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.catch(e => { console.log(e); console.log(e.type, e.error); alert(e.error) })
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}//}}}
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setSelected(node) {//{{{
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return // TODO
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if (this.selectedTreeNode)
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this.selectedTreeNode.selected.value = false
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this.selectedTreeNode = this.treeNodeComponents[node.ID].current
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this.selectedTreeNode.selected.value = true
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this.selectedTreeNode.expanded.value = true
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this.expandToTrunk(node.ID)
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}//}}}
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crumbsUpdateNodes(node) {//{{{
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console.log('crumbs', this.props.app.startNode.Crumbs)
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for (const crumb in this.props.app.startNode.Crumbs) {
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// Start node is loaded before the tree.
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const node = this.treeNodes[crumb.ID]
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if (node)
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node._expanded = true
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// Tree is done before the start node.
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const component = this.treeNodeComponents[crumb.ID]
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if (component?.component.current)
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component.current.expanded.value = true
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}
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// Will be undefined when called from tree initialization
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// (as tree nodes aren't rendered yet)
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if (node !== undefined)
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this.setSelected(node)
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}//}}}
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expandToTrunk(nodeUUID) {//{{{
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let node = this.treeNodes[nodeUUID]
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if (node === undefined)
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return
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node = this.treeNodes[node.ParentUUID]
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while (node !== undefined) {
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this.treeNodeComponents[node.UUID].current.expanded.value = true
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node = this.treeNodes[node.ParentUUID]
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}
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}//}}}
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}
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class TreeNode extends Component {
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constructor(props) {//{{{
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super(props)
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this.selected = signal(props.selected)
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this.expanded = signal(this.props.node._expanded)
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this.children_populated = signal(false)
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if (this.props.node.Level === 0)
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this.fetchChildren()
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}//}}}
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render({ tree, node, parent }) {//{{{
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// Fetch the next level of children if the parent tree node is expanded and our children thus will be visible.
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if (!this.children_populated.value && parent?.expanded.value)
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this.fetchChildren()
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const children = node.Children.map(node => {
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tree.treeNodeComponents[node.UUID] = createRef()
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return html`<${TreeNode} key=${`treenode_${node.UUID}`} tree=${tree} node=${node} parent=${this} ref=${tree.treeNodeComponents[node.UUID]} selected=${node.UUID === tree.props.app.startNode?.UUID} />`
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})
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let expandImg = ''
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if (node.Children.length === 0)
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expandImg = html`<img src="/images/${window._VERSION}/leaf.svg" />`
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else {
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if (this.expanded.value)
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expandImg = html`<img src="/images/${window._VERSION}/expanded.svg" />`
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else
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expandImg = html`<img src="/images/${window._VERSION}/collapsed.svg" />`
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}
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const selected = (this.selected.value ? 'selected' : '')
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return html`
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<div class="node">
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<div class="expand-toggle" onclick=${() => { this.expanded.value ^= true }}>${expandImg}</div>
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<div class="name ${selected}" onclick=${() => window._notes2.current.goToNode(node.UUID)}>${node.Name}</div>
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<div class="children ${node.Children.length > 0 && this.expanded.value ? 'expanded' : 'collapsed'}">${children}</div>
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</div>`
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}//}}}
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fetchChildren() {//{{{
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this.props.node.fetchChildren().then(() => {
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this.children_populated.value = true
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})
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}//}}}
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}
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// vim: foldmethod=marker
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