Cleanup of old code, moved Node class, many improvements on file handling
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19 changed files with 485 additions and 3281 deletions
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@ -1,4 +1,3 @@
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import { ROOT_NODE, uuidv7 } from 'node_store'
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import { CustomHTMLElement } from './lib/custom_html_element.mjs'
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import { MarkedPosition } from './marked_position.mjs'
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@ -398,213 +397,4 @@ export class N2PageNodeUI extends CustomHTMLElement {
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}
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customElements.define('n2-nodeui', N2PageNodeUI)
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export class Node {
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static sort(a, b) {//{{{
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// Nodes with children ("folders") are sorted first.
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if (a._has_children && !b._has_children) return -1
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if (!a._has_children && b._has_children) return 1
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// Otherwise sort by lowercased name.
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const an = a.data.Name.toLowerCase()
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const bn = b.data.Name.toLowerCase()
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if (an < bn) return -1
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if (an > bn) return 1
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return 0
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}//}}}
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static create(name, parentUUID) {// {{{
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const node = new Node({
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UUID: uuidv7(),
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Created: (new Date()).toISOString(),
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Content: '',
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Name: name,
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ParentUUID: parentUUID,
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Markdown: false,
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})
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// Newly created node (not constructed from existing data) is considered modified
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// since node.save returns early if it isn't modified.
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node._modified = true
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return node
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}// }}}
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constructor(nodeData, level) {//{{{
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this.Level = level
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this.data = nodeData
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this.UUID = nodeData.UUID
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// Toplevel nodes are normalized to have the ROOT_NODE as parent.
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if (nodeData.UUID !== ROOT_NODE && nodeData.ParentUUID === '') {
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this.ParentUUID = ROOT_NODE
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this.data.ParentUUID = ROOT_NODE
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} else
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this.ParentUUID = nodeData.ParentUUID
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this._children_fetched = false
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this._has_children = null // this will be set by nodeStore.getTreeNodes
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this.Children = []
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this.Ancestors = []
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this._sibling_before = null
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this._sibling_after = null
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this._parent = null
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this.reset()
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}//}}}
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reset() {// {{{
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// this._content is the runtime content in the editor.
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// this.data.Content is the original data.
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this._content = this.data.Content
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this._modified = false
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}// }}}
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get(prop) {//{{{
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return this.data[prop]
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}//}}}
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updated() {//{{{
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// '2024-12-17T17:33:48.85939Z
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return new Date(Date.parse(this.data.Updated))
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}//}}}
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isModified() {// {{{
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return this._modified
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}// }}}
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hasFetchedChildren() {//{{{
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return this._children_fetched
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}//}}}
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async fetchChildren() {//{{{
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this.Children = await nodeStore.getTreeNodes(this.UUID, this.Level + 1)
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this._children_fetched = true
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// Children are sorted to allow for storing siblings befare and after.
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// These are used with keyboard navigation in the tree.
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this.Children.sort(Node.sort)
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const numChildren = this.Children.length
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this.setHasChildren(numChildren > 0)
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for (let i = 0; i < numChildren; i++) {
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if (i > 0)
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this.Children[i]._sibling_before = this.Children[i - 1]
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if (i < numChildren - 1)
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this.Children[i]._sibling_after = this.Children[i + 1]
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this.Children[i]._parent = this
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}
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return this.Children
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}//}}}
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setHasChildren(v) {// {{{
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this._has_children = v
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}// }}}
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hasChildren() {//{{{
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return this._has_children
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}//}}}
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getSiblingBefore() {// {{{
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return this._sibling_before
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}// }}}
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getSiblingAfter() {// {{{
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return this._sibling_after
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}// }}}
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getParent() {//{{{
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return this._parent
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}//}}}
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moveToParent(newParentUUID) {// {{{
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if (this.UUID === newParentUUID)
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throw new Error("New parent UUID is the same as node UUID. Can't be your own parent.")
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this.ParentUUID = newParentUUID
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this.data.ParentUUID = newParentUUID
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this._modified = true
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}// }}}
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isLastSibling() {//{{{
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return this._sibling_after === null
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}//}}}
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isFirstSibling() {//{{{
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return this._sibling_before === null
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}//}}}
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isSpecial() {// {{{
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return this.data.Special
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}// }}}
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content() {//{{{
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// TODO - implement crypto
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return this._content
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}//}}}
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setContent(new_content) {//{{{
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this._content = new_content
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this._modified = true
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_mbus.dispatch('NODE_MODIFIED', { node: this })
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}//}}}
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setName(new_name) {// {{{
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if (new_name.trim() === '')
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throw new Error(`The name can't be empty`)
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this.data.Name = new_name
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this._modified = true
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_mbus.dispatch('NODE_MODIFIED', { node: this })
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}// }}}
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async save() {//{{{
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try {
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const dblink = /db:\/\/([0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12})/gi
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// Just safeguarding not using the root node,
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// which sort of exist but isn't supposed to communicate to server.
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if (this.UUID == ROOT_NODE)
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return
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// File links from the original, unmodified content are found to compare to links from the new content.
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// All files (images) needs to be indexed to nodes in order to track orphaned files.
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const before = new Set([...this.data.Content.matchAll(dblink)].map(m => m[1]))
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const after = new Set([...this._content.matchAll(dblink)].map(m => m[1]))
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const removed = before.difference(after)
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const added = after.difference(before)
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await nodeStore.filesNodelink.removeFileUUIDs(this.UUID, removed)
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await nodeStore.filesNodelink.addFileUUIDs(this.UUID, added)
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// Authoritative content and metadata is set to prepare it for IndexedDB update.
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this.data.Content = this._content
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this.data.Updated = new Date().toISOString()
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this.data.HistoryUUID = uuidv7() // every time the node is saved a new history UUID identifies the changed node.
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_mbus.dispatch('NODE_UNMODIFIED')
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this._modified = false
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// When stored into database and ancestry was changed,
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// the ancestry path could be interesting.
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/*
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const ancestors = await nodeStore.getNodeAncestry(this)
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this.data.Ancestors = ancestors.map(a => a.get('Name')).reverse()
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*/
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/* The node history is a local store for node history.
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* This could be provisioned from the server or cleared if
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* deemed unnecessary.
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*
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* The send queue is what will be sent back to the server
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* to have a recorded history of the notes.
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*
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* A setting to be implemented in the future could be to
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* not save the history locally at all. */
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// Current node is added to history. It will be duplicated with the "nodes" store
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// for simplicity, to hopefully avoid bugs.
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const history = nodeStore.nodesHistory.add(this)
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// Updated node is added to the send queue to be stored on server.
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const sendQueue = nodeStore.sendQueue.add(this)
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// Updated node is saved to the primary node store.
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const nodeStoreAdding = nodeStore.add([this])
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await Promise.all([history, sendQueue, nodeStoreAdding])
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} catch (err) {
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console.error(err)
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alert(err.message)
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}
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return
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}//}}}
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}
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// vim: foldmethod=marker
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