201 lines
6.3 KiB
JavaScript
201 lines
6.3 KiB
JavaScript
import { h, Component, createRef } from 'preact'
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import { signal } from 'preact/signals'
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import htm from 'htm'
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import { Node, NodeUI } from 'node'
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import { ROOT_NODE } from 'node_store'
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const html = htm.bind(h)
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export class Notes2 extends Component {
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constructor() {//{{{
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super()
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this.nodeUI = createRef()
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this.state = {
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startNode: null,
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}
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Sync.nodes().then(durationNodes =>
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console.log(`Total time: ${Math.round(100 * durationNodes) / 100}s`)
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)
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this.getStartNode()
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}//}}}
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render(_props, { startNode }) {//{{{
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if (startNode === null)
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return
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return html`
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<${Tree} app=${this} startNode=${startNode} />
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<div id="nodeui">
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<${NodeUI} app=${this} ref=${this.nodeUI} startNode=${startNode} />
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</div>
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`
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}//}}}
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getStartNode() {//{{{
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let nodeUUID = ROOT_NODE
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// Is a UUID provided on the URI as an anchor?
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const parts = document.URL.split('#')
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if (parts[1]?.match(/^[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}$/i))
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nodeUUID = parts[1]
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nodeStore.get(nodeUUID).then(node => {
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this.setState({ startNode: node })
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})
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}//}}}
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async goToNode(nodeUUID, dontPush) {//{{{
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// Don't switch notes until saved.
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if (this.nodeUI.current.nodeModified.value) {
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if (!confirm("Changes not saved. Do you want to discard changes?"))
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return
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}
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if (!dontPush)
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history.pushState({ nodeUUID }, '', `/notes2#${nodeUUID}`)
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// New node is fetched in order to retrieve content and files.
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// Such data is unnecessary to transfer for tree/navigational purposes.
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const node = nodeStore.node(nodeUUID)
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const ancestors = await nodeStore.getNodeAncestry(node)
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this.nodeUI.current.setNode(node)
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this.nodeUI.current.setCrumbs(ancestors)
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this.tree.setSelected(node)
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}//}}}
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logout() {//{{{
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localStorage.removeItem('session.UUID')
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location.href = '/'
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}//}}}
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}
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class Tree extends Component {
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constructor(props) {//{{{
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super(props)
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this.treeNodeComponents = {}
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this.treeTrunk = []
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this.selectedNode = null
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this.expandedNodes = {} // keyed on UUID
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this.props.app.tree = this
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this.populateFirstLevel()
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}//}}}
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render({ app }) {//{{{
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const renderedTreeTrunk = this.treeTrunk.map(node => {
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this.treeNodeComponents[node.UUID] = createRef()
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return html`<${TreeNode} key=${`treenode_${node.UUID}`} tree=${this} node=${node} ref=${this.treeNodeComponents[node.UUID]} selected=${node.UUID === app.state.startNode?.UUID} />`
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})
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return html`
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<div id="tree">
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<div id="logo" onclick=${() => _notes2.current.goToNode(ROOT_NODE)}><img src="/images/${_VERSION}/logo.svg" /></div>
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${renderedTreeTrunk}
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</div>`
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}//}}}
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populateFirstLevel(callback = null) {//{{{
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nodeStore.getTreeNodes('', 0)
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.then(async res => {
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res.sort(Node.sort)
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this.treeNodeComponents = {}
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this.treeTrunk = []
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for (const node of res) {
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// The root node isn't supposed to be shown in the tree.
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if (node.UUID === '00000000-0000-0000-0000-000000000000')
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continue
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if (node.ParentUUID === '')
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this.treeTrunk.push(node)
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}
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this.forceUpdate()
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if (callback)
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callback()
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})
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.catch(e => { console.log(e); console.log(e.type, e.error); alert(e.error) })
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}//}}}
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setSelected(node) {//{{{
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// The previously selected node, if any, needs to be rerendered
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// to not retain its 'selected' class.
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const prevUUID = this.selectedNode?.UUID
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this.selectedNode = node
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if (prevUUID)
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this.treeNodeComponents[prevUUID]?.current.forceUpdate()
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// And now the newly selected node is rerendered.
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this.treeNodeComponents[node.UUID]?.current.forceUpdate()
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// Expanding selected nodes... I don't know...
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this.setNodeExpanded(node.UUID, true)
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}//}}}
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isSelected(node) {//{{{
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return this.selectedNode?.UUID === node.UUID
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}//}}}
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async expandToTrunk(node) {//{{{
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// Get all ancestors from a certain node up to the highest grandparent.
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const ancestry = await nodeStore.getNodeAncestry(node, [])
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for (const i in ancestry) {
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await nodeStore.node(ancestry[i].UUID).fetchChildren()
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this.setNodeExpanded(ancestry[i].UUID, true)
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}
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// Already a top node, no need to expand anything.
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if (ancestry.length === 0)
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return
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// Start the chain of by expanding the top node.
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this.setNodeExpanded(ancestry[ancestry.length-1].UUID, true)
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}//}}}
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getNodeExpanded(UUID) {//{{{
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if (this.expandedNodes[UUID] === undefined)
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this.expandedNodes[UUID] = signal(false)
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return this.expandedNodes[UUID].value
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}//}}}
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setNodeExpanded(UUID, value) {//{{{
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// Creating a default value if it doesn't exist already.
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this.getNodeExpanded(UUID)
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this.expandedNodes[UUID].value = value
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}//}}}
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}
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class TreeNode extends Component {
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constructor(props) {//{{{
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super(props)
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this.children_populated = signal(false)
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if (this.props.node.Level === 0 || this.props.tree.getNodeExpanded(this.props.node.UUID))
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this.fetchChildren()
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}//}}}
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render({ tree, node, parent }) {//{{{
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// Fetch the next level of children if the parent tree node is expanded and our children thus will be visible.
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const selected = tree.isSelected(node) ? 'selected' : ''
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if (!this.children_populated.value && tree.getNodeExpanded(parent?.props.node.UUID))
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this.fetchChildren()
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const children = node.Children.map(node => {
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tree.treeNodeComponents[node.UUID] = createRef()
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return html`<${TreeNode} key=${`treenode_${node.UUID}`} tree=${tree} node=${node} parent=${this} ref=${tree.treeNodeComponents[node.UUID]} selected=${node.UUID === tree.props.app.startNode?.UUID} />`
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})
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let expandImg = ''
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if (node.Children.length === 0)
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expandImg = html`<img src="/images/${window._VERSION}/leaf.svg" />`
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else {
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if (tree.getNodeExpanded(node.UUID))
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expandImg = html`<img src="/images/${window._VERSION}/expanded.svg" />`
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else
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expandImg = html`<img src="/images/${window._VERSION}/collapsed.svg" />`
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}
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return html`
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<div class="node">
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<div class="expand-toggle" onclick=${() => { tree.setNodeExpanded(node.UUID, !tree.getNodeExpanded(node.UUID)) }}>${expandImg}</div>
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<div class="name ${selected}" onclick=${() => window._notes2.current.goToNode(node.UUID)}>${node.get('Name')}</div>
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<div class="children ${node.Children.length > 0 && tree.getNodeExpanded(node.UUID) ? 'expanded' : 'collapsed'}">${children}</div>
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</div>`
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}//}}}
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async fetchChildren() {//{{{
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await this.props.node.fetchChildren()
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this.children_populated.value = true
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}//}}}
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}
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// vim: foldmethod=marker
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